Concepts

Concept map

Anchored Instruction
Definition:  Anchored Instruction is an approach to teaching that ties information to an "anchor". This  "anchor" is often a concrete application used by the child as a resource for what they are learning. New learning activities are designed around the "anchor" to help set clear goals for the students.
Application:An example of anchored instruction would be a political science class learning the different aspects of trials and the judicial system through a mock trial performed in class. Not only would this teach the students through hands-on learning, but it would give them concrete examples to later refer to.
 http://www.cast.org/ncac/AnchoredInstruction1663.cfm
 http://pdts.uh.edu/ichen/ebook/ET-IT/ai.htm



Concept:  Authentic Activity
Definition:  When a student solves a problem that is realistic.  The student forms their own meaning not through lectures but through actually thinking through the problems themselves and using their own knowledge to solve the problem.
Application:  A teacher can give the students a real life problem prior to explaining or lecturing over the material the problem covers.  Then the students figure out how to solve the problem themselves.  For example, if a third grader needed to fix something to eat for himself, and he was home alone what would he fix if he could not use the oven or stove?  You can use authentic activity in science with experiments and in math with word problems.
Source:  tiger.coe.missori.edu/mayer/alpbl.html


Concept:  Authentic Assessment

Definition:  Having children evaluate and apply what they have learned in real life settings rather than just memorizing and practicing rote learning for a test. Ways of assessing studentís progress and their development in certain areas by using procedures that help them apply what is being learned to ěreal-lifeî issues.

Application:  While doing a unit on correct punctuation and sentence structure, have students write a persuasive essay on a specific topic, instead of giving them a multiple choice test.  This ensures that they are applying their learning of grammar to a ěreal-lifeî task of letter writing.  Another example would be to enlarge or reduce recipes, while studying fractions.

Source:  http://www.teachervision.com/lesson-plans/lesson-4911.html



Concept:  Community of Learners

Definition: A classroom that is fashioned after a community atmosphere.  This term implies that students are not the only ones learning; the teachers are also learning.  Teachers and students work hand in hand to create an inviting, all-inclusive atmosphere, where they can live a fulfilling life together as a community of learners if needs and concerns are appropriately expressed. Problems can be discussed, and both teacher and peers can provide support and encouragement.

Application:  When rules are being developed at the beginning of the school year, there should be few rules, which can be negotiated as a whole community with everyone taking a part in the rule making process.  This allows the students an opportunity to partake in the decision-making process.  It fosters initiative, ownership and allows them to take personal responsibility.  The classroom should also be designed as a flexible environment where social values, respect, and cooperation are reinforced.  The teacher needs to act as an organizer, facilitator, advisor, and monitor.

http://www.project-approach.com/foundation/class.htm



Concept:  Scaffolds

Definition:  An instructional technique/support mechanism provided by the teacher, in which the teacher models the learning strategy or task within the student's ZPD (zone of proximal development), and then shifts the responsibility to the students in a gradual manner. This allows the students to grow independently as learners and develop a higher level of understanding.

Application:  A teacher could ask a student relevant questions about a previously read story which would prompt them to think critically on their own about the next story.  Another example would be explaining a math problem step by step, then gradually withdrawing support allowing the students to work alone.

Woolfolk, Anita.  Educational Psychology 8th Edition.  Boston:  Allyn and Bacon.  2001. P. 484-485.



Concept:  Transfer

Definition: Transfer of old material into new concepts or using old schemata to understand a new concept.
Application:  A students can transfer what they learned in their geography class to better understand a piece of literature about World War II.  Students can make a K-W-L chart on a specific topic they are getting ready to study.  The students write down what they know in the first column, in the second column they write down what they want to learn about the topic, and in the third column they write down what they learned after the lesson was taught.
Woolfolk, Anita.  Educational Psychology 8th Edition.  Boston:  Allyn and Bacon.  2001. P. 484-485.



Metacognition
 Definition:  Metacognition is knowledge of one's own thinking.

 Application:  A teacher would use metacognition in helping students understand what they have just learned.  The teacher could provide feedback that would help the student in gaining knowledge of what his/her thoughts are.  By gaining knowledge of his/her own thoughts and thinking, students can then develop better study strategies, which would increase their retention in your classroom.

 Source:  www.valdosta.edu/whuit/psy702/cogsys/metacogn.html



 Situated Learning and Cognition

 Definition:  the idea that skills and knowledge  are tied to the situation in which they were first learned and are difficult to apply to new settings.
Application:  Situated learning and cognition can be applied in the classroom by using resources such as the Internet, video, and educational software.  These resources can help bring real life contexts into the classroom.

Woolfolk, A.E.  (1998).  Educational psychology.  Boston:  Allyn and Bacon.



Concept: Problem based learning

Definition: problem based learning encourages students to work together and problem solve about significant issues that apply to the students.  The hope is that they will learn to take the initiative, work together, and find ways to solve the given problem.

Application: In an Elementary classroom you could allow students to come with their own project and let them work in groups to solve the problem.  This way it is something they chose to do, meaning it is significant, and they get to solve it in their own way.
Source: http://www.udel.edu/pbl/



Concept: Generative Learning:

Definition: Similar to scaffolding, generative learning is the idea that students learn through acquiring their own knowledge by making mental connections between concepts they are familiar with and those they have already learned

Application: By using the letters of the alphabet, students begin to form words using what they already know.

Source: http://www.aln.org



Concept: Zone of Proximal Development

Definition: A theory proposed by Vygotsky that states that it is a dynamic space created by teaching and learning systems
in the moment.

Application: Teaching subject matter that is not too hard or too easy.

Source: Woolfolk, A.E. (1998). Educational psychology. Boston: Allyn and Bacon.


Concept: Self-Regulated Learning
Definition: when each individual student sets individual goals for themselves.  The students understand the challenge, time frame,
resources available, and focus that can be exerted to reach the goal.  It is expected from the student and the teacher that the goal must be
reached.

Application:  A student struggling with a particular task can make it their goal to accomplish the task.  For example, if a student was struggling with a specific math concept, such as the idea of area, they could make it their goal that by the end of the week they will understand the meaning of area and how to find it.  Then the student puts forth their full potential to accomplish this task, and by the end of the week they will hopefully have mastered the concept.  Another example would be if a student is having difficulty with his Spanish vocabulary words, he could make flash cards to help him learn the words successfully.
http://www.rit.edu/609www/ch/faculty/self-reg/html



Concept: Cooperative and Collaborative Learning
Definition:  this type of learning is achieved when you put students into groups and have them work together towards a common goal, such as completing a particular assignment.  The group members vary in their performance levels.  Each member of the
group is responsible for collaborating together and teaching each other in the process.

Application:  This would be good for students when they are studying for a test or doing a research project.  Each member of the group
concentrates on one specific topic.  Then when they have mastered the concept they have to teach the other members of the group the
information.  This would be a good group activity and study habit.  The members of the group not only have to learn the information for
themselves but learn it for their group.
http://scholar.lib.vt.edu/ejournals



Concept:  Reciprocal teaching
Definition:  Reciprocal teaching is a dialogue between the teacher and the students about a selected part of text. The discussion is organized into four parts including summarizing, predicting, questioning and clarifying. It is used to encourage a group effort of the teacher and the class to find meaning in the text selection.

Application: In a primary classroom, reciprocal teaching can be used during guided reading, when a small group of students read a book together. As they read, they can take breaks in order to take turns discussing the story or text, summarizing what they have read, asking each other questions, clarifying, and predicting what might happen next.

Source: http://www.ncrel.org/sdrs/areas/issues/students/atrisk/at6lk38.htm



Concept:  Cognitive Apprenticeship
Definition:  Effective teachers involve students in learning as apprentices.  They work along side students and set up situations that will cause students to begin work on problems even before totally understanding.  This way a problem is broken down into parts, so the student can master as much of the task as they can handle.

Application:  In a math classroom, give students a multi-step problem, show them how to break it down into various steps and then let them solve each step they are capable of until the problem is solved.

Source:  http://scaffolding.edte.utwente.nl/cognitiv.htm



Concept: Media Attributes
Definition: Media Attributes are the various characteristics of any given media device. These characteristics are used when considering the usefulness of a type of media within an instructional strategy.

Application: When teaching a unit about the human body you would consider how usefuyl a computer game would be as an indtructional strategy.  You would evaluate the media attributes and if those would be conductive to learning. Seeing a video would also require the evaluation of media attributes. Anything that could be considered media should be evaluated for instructional use.
Source: http://pegasus.cc.ucf.edu/cfche/distance.html



Concept: Substantive Conversation
Definition: This occurs when the student or group of students has an extensive conversation with the teacher abourt a given subject matter. The information becomes more and more meaningful as the issues are discussed. Tolerance of others ides  and opinions is also practiced and developed.

Application: The ideas are always more comprehendible when they are discussed and misconceptions and confusion can be cleared up. A substantive conversation could take place over any unit or subject. This idea can be applied to a variety of discussable ideas.
Source: http://cirriculum.lisd.k12.mi.us/instruction/sc.html


Concept:  Distributed Intelligence
Defintion:  A way to obtain more information on a certain concept by the use of other people's previous knowledge of the subject.  This collective intelligence is
better then the individual intelligence in the given group.

Application:  A way to include this in a classroom would be to break the students into groups and have them individually focus on one section of a subject.  Then as a group
inform the others of what they have learned, and they will share their knowledge with their peers.  This is effective because they can focus on one section so they can gain as much knowledge as possible.
Source: http://www.red-systems.com/members/5technology/5_1_7_0distrintelligence


Concept:  Multiple Perspectives
Definition: The ability of a person or group to look at an idea in many different ways, connecting information from different subject areas, backgrounds, cultures,
and other areas. This involves being able to look at othersí points of view.

Application:  Have students figure out the different views a person might have on a certain topic. For example, students could look at women's rights from the view of a man, a woman, and a judge and be able to explain the differences of each of these views.
Source:  http://faculty-staff.ou.edu/S/Lavetta.E.Spyres-1/concepts.html


Concept:  Deep Processing
Definition:  When students are not mere observers or casual listeners, but instead are taking in information through discussion, etc. and using
it to construct their own understanding of the issue. They are generally involved and questioning in their approach to learning.
http://www.curtin.edu.au/home/allen/we3/igm/030703.html
Application: In an elementary classroom, a teacher could encourage deep processing by giving the students a real life application problem and
encouraging them to think about the issue or problem. The teacher could let them figure it out on their own, only offering assistance if absolutely
necessary.



 
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